{"id":39819,"date":"2019-09-18T14:21:16","date_gmt":"2019-09-18T19:21:16","guid":{"rendered":"https:\/\/webirix.com\/?p=39819"},"modified":"2019-09-18T14:21:16","modified_gmt":"2019-09-18T19:21:16","slug":"el-sistema-de-inteligencia-artificial-que-aprende-en-minecraft-ayudar-a-los-humanos","status":"publish","type":"post","link":"https:\/\/webirix.com\/en\/el-sistema-de-inteligencia-artificial-que-aprende-en-minecraft-ayudar-a-los-humanos\/","title":{"rendered":"The artificial intelligence system that learns in Minecraft to help humans"},"content":{"rendered":"<p>Artificial intelligence (AI) has outperformed humans at a variety of tasks, from video games to facial recognition. But there are still a multitude of things that are bad for him. The next big goal for AI researchers is to\u00a0<strong>develop a more general system that performs well in many tasks<\/strong>\u00a0rather than one with superhuman ability for just one task.<\/p>\n<p>Using this approach, Facebook Research researcher Arthur Szlam and his colleagues began work on an AI assistant capable of interacting with humans and then performing a wide range of tasks on demand.\u00a0<strong>The key to your system is that it can learn from your interactions\u00a0<\/strong>and, therefore, increase the range of tasks that it is capable of performing.<\/p>\n<p>The medium that Szlam and his colleagues have chosen\u00a0<strong>to achieve this goal is\u00a0<em>Minecraft<\/em><\/strong>, a 3D video game that allows players to explore, build, create and even fight in a world\u00a0<em>on-line<\/em>\u00a0unique and unlimited. It is also the best-selling video game of all time, with more than 170 million copies. More than 90 million people play it every month.<\/p>\n<p>But what makes it useful for AI research is that while the Minecraft universe offers endless variety,\u00a0<strong>its rules are simple and predictable within certain limits<\/strong>. AI researchers have already started using it\u00a0<a href=\"https:\/\/www.technologyreview.es\/s\/5968\/minecraft-se-convierte-en-el-consultorio-psicologico-de-la-inteligencia-artificial\" target=\"_blank\" rel=\"noopener noreferrer\">to train and test various types of AI systems.<\/a><\/p>\n<p>Ahora Szlam y sus compa\u00f1eros han dado un paso m\u00e1s. Su investigaci\u00f3n detalla: &#8220;En vez de obtener un resultado sobrehumano en una \u00fanica y complicada tarea,\u00a0<strong>we want to develop a general ability for a large number of simpler tasks<\/strong>, definidas (quiz\u00e1s no muy bien) por los humanos&#8221;.<\/p>\n<p>Y\u00a0<em>Minecraft<\/em>\u00a0es el entorno perfecto para que una IA aprenda de los jugadores. La investigaci\u00f3n contin\u00faa: &#8220;Dado que trabajamos en un entorno de juego,\u00a0<strong>players can enjoy interacting with attendees as they evolve<\/strong>, produciendo un rico recurso para la investigaci\u00f3n humana&#8221;.<\/p>\n<p><a href=\"https:\/\/www.technologyreview.es\/s\/11414\/esta-ia-aprendera-de-todo-ayudando-los-jugadores-de-minecraft\">The full report, here, via MIT Tech Review x The Arxiv<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Artificial intelligence (AI) has outperformed humans at a variety of tasks, from video games to facial recognition. But there are still a multitude of things that are bad for him. The next big goal for AI researchers is to develop a more general system that performs well against many tasks in place ...<\/p>","protected":false},"author":99,"featured_media":39820,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2291],"tags":[],"class_list":["post-39819","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tecnologia"],"jetpack_featured_media_url":"https:\/\/webirix.com\/wp-content\/uploads\/2019\/09\/blogmcnet_g523.png","_links":{"self":[{"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/posts\/39819","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/users\/99"}],"replies":[{"embeddable":true,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/comments?post=39819"}],"version-history":[{"count":1,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/posts\/39819\/revisions"}],"predecessor-version":[{"id":39821,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/posts\/39819\/revisions\/39821"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/media\/39820"}],"wp:attachment":[{"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/media?parent=39819"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/categories?post=39819"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/webirix.com\/en\/wp-json\/wp\/v2\/tags?post=39819"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}