Why would e-cigarettes or vaporizers be dangerous? An expert responds
Given the recent news of deaths from vaping, or the use of electronic cigarettes, a scientist from UNAM explains the risks of this way of smoking. The researcher at the Institute of Nuclear Sciences of the National Autonomous University of Mexico (UNAM), Roberto Sussman, attributed the deaths of electronic cigarette users in the United States ...
The ideology for professional and personal growth, by a legendary Mexican businessman
Eugenio Garza Sada, a businessman from Monterrey who founded the Cuauhtémoc Brewery and the group that would eventually become part of your daily life through carbonated drinks and convenience stores, had his mourning anniversary on September 17. So, it is a good time to remember your ideology for professional and personal growth, for that ...
Android turns 11 and we remember its first mobile
11 years ago, Apple had already changed everything with the first version of the iPhone (without the App Store and with 2G) and was preparing to bring the paradigms that still govern the smartphone market (now, with the App Store moderated and controlled since Cupertino), but a cheaper option was hardly entering the market, ...
How many plays does an artist need to earn just a dollar on Spotify?
We read on Business Insider that streaming has been, in a way, the savior of record company finances. Especially those that have a great catalog of hits from yesteryear. Think Sony ATV with the music of The Beatles or the record label Island (Universal) with the hits of The Killers. This itself is ...
Removing CO2 from the air is what could save the planet
By James Temple, via MIT Tech Review As much as we manage to reduce our carbon dioxide emissions (if we ever do), the greenhouse gas effect can persist for thousands of years. To prevent temperatures from reaching dangerous levels, the world will have to eliminate up to 1 trillion tons ...
Playing video games online is not a problem, but you have to pay attention to the hours
The Fact: The problem is not playing video games, but the lack of control over schedules. Especially in children. Online video games are not bad, your risk lies in the time you spend on them. Users spend more than seven hours a day, to the point of becoming addicted, leaving aside ...